Game Audio Institute (GAI) Is Looking For A Game Developer/Designer

We’re looking for someone to join our team as a Designer/Developer. The ideal candidate is highly creative, an experienced storyteller, organized, and prioritizes attention to detail. You will be responsible for contributing to the overall design process through concept, design development, and delivery. The ideal candidate will have some proven experience in their craft and comfortable working in a team environment. They should have the ability to adapt to various creative styles and mediums. This position is project based. 

GAI is located in the San Francisco Bay area; However, candidates do not necessarily need to be living locally to qualify.

If this sounds interesting to you and you’d like to be part of a growing educational startup in the game audio field, please send the following:

  • A resume
  • A brief Statement about yourself
  • Game Design Portfolio (Website links are fine)

Please send to both of these addresses


Do you enjoy Game Design and Development? Think learning about game audio by using games sounds fun? Then you could be what we’re looking for!

GAI is a game based learning company and a pioneer in using Unity based game lessons to teach students the concepts behind game sound. Our classroom proven teaching method has put our graduating students in many industry positions including AAA game companies. We are a small dynamic company with a proven track record of industry achievement, looking to expand our game lesson offerings, and for this we need your help designing cool projects for our students to work with!

Our ideal candidate will have a good general knowledge and programming/scripting ability in C# in Unity, designing 2D and 3D games. Applicants ideally will already have a portfolio of  games built in Unity. We are looking for creative people with the technical skills to match. A background in and love for music and sound is of course a plus.

Extras would be one or more of the following skills:

  • Facility with game audio implementation
  • Experience configuring audio middleware like FMOD or Wwise via scripting
  • Unreal Engine development
  • VR game development
  • Modeling, artwork, or animation (2D or 3D)
  • Game modding
  • Documentation
  • Web design 

How GAI Game Lesson Development Works 

When you work with GAI you’ll be working with a team whose members have been in the games industry for over 20 years and have developed and taught game sound in schools for nearly a decade.

The game project itself is where the process starts, and not just any game will do. Besides looking cool and being fun to play, it has to be a game project that can teach specific game audio concepts and is paced and sized appropriately for the students so that they can complete it within a set amount of classroom time. Additionally, we are socially conscious and work with a diverse group of students, from high school to adult learners. 

The audio system for each game lesson needs to be designed in a logical, well-understood way that amplifies key concepts. We like to show students how the interaction works under the hood without drowning them in mountains of technical coding and scripting. Once we have achieved this balance, we then exhaustively document the design and implementation process so that nothing is left to chance. We also create teacher versions of each lesson, content complete with everything wired up, so that teachers can utilize these concepts comfortably and efficiently in a classroom setting.