This is an easy, excellent and exclusively music-based game lesson for complete beginners to audio middleware demonstrating simple interactivity with an intensity parameter that is focused mainly around FMOD Studio, bundled with a Unity project with a simple interface that triggers an intro, a looping section of different intensities, and an outro, all based on one 2D Event. All you need to do is create the content in your favorite DAW, export the files, drop them in the included FMOD Studio project, build the banks, and after downloading and configuring the FMOD integration in the Unity project, build your Unity demo scene as an application, with an optional graphic image as decoration.
With the Student Version You Get:
Check out the Documentation Here!
- Unity 3d game level
- FMOD Project