Take a deep dive into the world of audio for VR and AR games. The areas of Virtual and Augmented Reality are a fast growing field where technology is changing rapidly and where job openings are increasing. In this 8 week course you’ll get a thorough grounding in the latest up to date information on the field, where we will de-mystify the many terms and areas involved, plus you’ll get hands on experience designing and implementing spatialized and non-spatialized audio and music for a simple VR game using Unity and Steam Audio. The included game lesson, EagleDiveVR, will work without a VR device, but is also compatible with SteamVR capable headsets (such as HTC Vive, Oculus Rift, Quest/Quest2 (via Link cable), and others).
You will need a Mac or PC computer capable of running the latest version of Unity, ZOOM and your preferred DAW. VR headset not required.
Class Schedule: TBA
Course Listing: GAI 102-VR VR and AR Audio Concepts and Practice In Unity
This is a personalized in depth hands on class and as a result, we are limiting enrollment to 10 students max. This price includes custom GAI Game Lessons, and all course materials.View Cart
all in person class meeting times are in PDT (GMT-8)
Please note: This GAI course is not offered through a college or university and the course is not eligible for academic credit upon completion. We will provide a GAI certification and a certificate of achievement upon completion. All GAI classes are designed with industry in mind to help you develop the necessary skills to give you an edge in the game industry. This instruction also tracks with some college and university courses and may offer the ability to test out of specific classes if you are attending or planning to attend a college or university program.