Register for our new course in Audio for Virtual and Augmented Reality!
GAI 102 VR and AR Audio Concepts and Practice
Course Description
Take a deep dive into the world of spatialized audio for VR and AR games. This course covers in-depth concepts in sound design and composition using Digital Audio Workstations, the Unity game engine, and the Steam Audio sound engine. You will need a Mac or PC computer capable of running the latest version of Unity, ZOOM and your preferred DAW. VR headset not required.
Class Schedule: TBA Course Listing: GAI 102-VR VR and AR Audio Concepts and Practice In Unity
The course runs for 8 weeks, There will be a total of 5 in person synchronous meetings, exact times are listed in course details.
This is a personalized in depth hands on class and as a result, we are limiting enrollment to 10 students max.
All courses will be taught personally by Scott Looney, Co-Founder of GAI.
Take a deep dive into the world of audio for VR and AR games. The areas of Virtual and Augmented Reality are a fast growing field where technology is changing rapidly and where job openings are increasing. In this 8 week course you’ll get a thorough grounding in the latest up to date information on […]
Online classes have no meeting days. Access to the course will expire after 120 days.
Take a deep dive into the world of audio for VR and AR games. The areas of Virtual and Augmented Reality are a fast growing field where technology is changing rapidly and where job openings are increasing. In this learn at your own pace course, you’ll get a thorough grounding in the latest up to […]
Learn at your own pace! Come learn from the experts who literally wrote the book on game audio! This course is for teachers or curious students who need a basic grounding in what sound for games and interactive media (including AR/VR) is all about. Why is important to have an asset list? What ‘s a […]