1-2 hour talk covering common misconceptions about game audio and VR/AR audio. We’ll talk about the pitfalls of audio middleware, what VR/AR audio means in terms of the techniques used, and which are most effective, and extra skills that will serve you well in any kind of interactive media, plus covering newly emerging market segments where audio experts are needed. Check it out!
This is a Zoom talk. Link will be given in advance of the talk to all attendees via email.