Game Audio Institute workshops are available for Students, Teachers and Schools – anyone anywhere interested in furthering their knowledge concerning the complex and dynamic world of sounds for games and interactive environments. Just contact us about booking one at your school! steve (at) or scott (at)

All of our workshops and materials are designed to break down and expose the essentials of game audio workflow. Maybe you’re  a game designer who needs to understand more about how sound works, or a composer or sound designer in the Film/TV industry with a desire to break into the game business, perhaps you’re already a professional audio instructor who has been tasked with creating a course in game audio at your school or institution. From the beginning designer just starting out, to seasoned veterans, don’t worry, we’ve got you covered!

We have a variety of courses available, from beginner to more advanced levels, all of them are listed below, and come with a Unity example level, bundled with MasterAudio, Fabric or FMOD. We also include step by step documentation, that you can take with you and refer to afterwards as you keep developing your skills and resume materials.

OS-GAI-101W – Game Audio Intensive At SFSU

A fun and intensive hands on workshop and practical training in the art and craft of Game Audio!

Steve Horowitz, and Scott Looney, SFSU Faculty, and founders of the Game Audio Institute
Join us at San Francisco State University for this High Level hands on training
Coming Soon
For any and all questions contact Steve:

On Demand Workshops

We’re also available to teach onsite workshops or give presentations at YOUR school or organization. Just contact us about booking one by emailing steve (at) or scott (at) We’ll get back to you and work out the best format and configuration for your needs.